Alle Publikationen
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2015
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(2015): Design Patterns to Enhance Accessibility and Use of Social Applications for Older Adults. In: Comunicar 23 (45), S. 85-94. DOI: 10.3916/C45-2015-09
Abstract: The aim of this paper is to present a non-exhaustive set of 36 design patterns for interactive social applications used by older adults. This proposal represents a reliable starting point for designers/developers to easily incorporate usability in interfaces for said technology promoting technology acceptance, use and adoption among older adults. The proposed patterns were based on previous efforts commonly presented as a design criteria and guidelines to describe usability issues in this kind of interfaces, reinforcing those alternatives by specifying related usability issues and providing solutions in a pattern-fashion useful for designers/developers. Pertinence of the patterns was analyzed through a usability study implementing "heuristic evaluation" technique (frequently used in Human-Computer Interaction to obtain users' perception on a particular design). The study was conducted from two perspectives: the vantage point from experts, and the perception of a social group of older adults. The analysis revealed the proposed patterns are conducive to create well-designed interfaces able to provide a better user experience, encouraging a positive impact in the quality of life in older adults.
2010
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(2010): It takes a village to construct a robot. A socially situated perspective on the ethics of robot design. In: Interaction Studies 11 (2), S. 257-262. DOI: 10.1075/is.11.2.13sab
Abstract: Sharkey and Sharkey's (2010) article opens up a timely discussion on the appropriate and ethical use of robots in the daily lives and care of children. As the authors point out, childcare is expected to be one of the main application domains for social robotics, surpassed only by assistive robots for the elderly. Both children and the elderly are "vulnerable populations," which require particular consideration from researchers studying their behavior (Liamputtong, 2007) and designing technologies for their use.
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